其中 Projecting 为投影。
Texture 在 Pixel Rendering 中计算。 Merging 中需要用 z-buff 算法消隐。
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This is Zong's Blog used to record my life. And if you have any question or want to cooperate with me, please contact with me (more details in Project). Moreover, if you have a dream and want to meet people who have same goals, please write a comment in the Dream with your contact information, I hope you can find your partners.